#ifndef _BAT_H_
#define _BAT_H_

#include "DynamicObject.h"
#include "CEnum.h"

class VampireBat :public DynamicObject
{
public:
	VampireBat(void);
	VampireBat(float _x, float _y);
	void MoveSinPath(int deltaTime);
	void Update(int deltaTime);
	~VampireBat(void);
};

#endif